It's near the end of the road for Gamera, in terms of cinematic outings (one more main feature after this one, is it time for a revival?), and this particular outing brings together a couple of familiar characters to root for Gamera as it ends up fighting a giant creature named Iris that really isn't like a version of Mothra at all, honest.
There are more Gyaos around, dealt with by Gamera in a way that leads to major collateral damage (aka thousands dead). This leads to some once again viewing Gamera as an enemy of the people. Meanwhile, a young girl, Ayana (Ai Maeda), finds a stone egg that she looks after until hatching time, leading to the birth of Iris. Ayana and Iris have a bond with one another, and the girl is manipulated into directing her resentment and anger (her parents died during a previous kaiju incident) towards Gamera. Mayumi Ngamine (Shinobu Nakayama) knows the truth though, how things need to play out for the benefit of the human race, and she hopes that Asagi Kusanaga (Ayako Fukitani) can help Gamera to win what may be their toughest battle yet.
It's Shûsuke Kaneko in the director's chair again, and Kazunori Itô back as a co-writer, which guarantees a consistency of approach and style that helps to make this feel like a fitting third part of a trilogy. It never feels like a full ending though, with those involved perhaps hoping to make another movie that would serve as an immediate continuation of this particular cinematic chapter of Gamera (the next film, Gamera The Brave, would end up being released in 2006, with a different writer and director on the job). The special effects are very good, with Iris a particularly eye-catching creation, the pacing works well enough, and anyone who enjoyed the previous two movies in the series will enjoy this, even if it is a slight step down from the last film.
With both Nakayama and Fukitani reprising their main roles, the latter having been in all three of these movies, there's a solid through line for their character development, and it's nice to have that extra sense of familiarity, a comforting core of Gamera support while so many others view the creature as an enemy to be destroyed. Maeda is very good as the person inadvertently helping to destroy our hero, and Senri Yamasaki and Tôru Tezuka are good fun as the real villains of the piece.
Although not as memorable as I suspect it wants to be, this is another solid Gamera feature, and it does well in balancing the human element with the big fight scenes. It delivers what you would want, but doesn't quite do enough to exceed expectations. All in all, it's a good time.
7/10
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