Friday, 6 May 2022

Uncharted (2022)

I am not a massive gamer. I am too old and I was never that good at videogaming when I was a kid. But improved technology has delivered better and better videogame experiences over the years, including games that I have found absolutely hit the sweet spot for me. The Resident Evil series has always been an all-time favourite. I really like the more recent Tomb Raider games. Pinball, both real and in videogame form, has long been my jam (despite my enthusiasm being unmatched by my skill level). And the Uncharted games. With gameplay that mixes in some great puzzles, extended and intense action sequences, and often a hint of the supernatural, I can play and replay these games as long as the company keeps making them.

Other fans of the game may understand why I was hesitant to see the movie after the trailer dropped. Tom Holland, as much as I like him, seems very young for the role of our hero, Nathan Drake. The same goes for a Mark Wahlberg, playing mentor/friend/untrustworthy Sully. But I knew I had to give it a go sometime. So here we are.

The plot is fairly simple. Drake is hired by Sully to help him recover a legendary treasure. It can be found with the help of two ornate crosses. Unfortunately, the other cross is in the hands of Chloe Frazer (Sophia Ali). And they are being pursued by Braddock (Tati Gabrielle), as well as a number of other people on the payroll of the determined Santiago Moncada (Antonio Banderas). What follows is an adventure full of brainteasers, booby-traps, and some impressive parkour. And a very cool set-piece lifted from one of the main games that has our hero struggling to get back to an airplane he has been rudely ejected from.

Directed by the fairly dependable Ruben Fleischer, who seems to have a knack for turning something very silly into something that is at least solidly entertaining, Uncharted is a bit better than I expected it to be. It still suffers from the casting, which is perhaps more down to my attachment to those videogame characters than anything else, but it moves nicely from one sequence to the next, building up the scale of the action until you get a finale that is as entertaining as it is ridiculous.

It’s unsurprising to see a number of different names credited with writing the screenplay, but Rafe Judkins, Art Marcum, and Matt Holloway are the main ones I will mention, with the latter two having worked together, for better or worse, on a number of blockbusters released over the past decade or so.

Once you adjust to the fact that this is a younger, slightly inexperienced, Nathan Drake then it becomes easier to enjoy Tom Holland’s performance. He is a likeable presence, and has always managed to impress with his physical work onscreen. Wahlberg is Wahlberg in most of his movies, but he is also easier to enjoy as the film plays out, helped by some fun dialogue and a constant sense of weariness as things conspire to keep him from the treasure he knows is so close. Gabrielle is a badass, and an excellent one, and Ali is good as a someone who may be vital to finding the treasure, but may also be looking around constantly for a way to escape with a bigger reward. Banderas is as smooth and charming as ever, and Steven Waddington creates a few laughs as a villain with a Scottish accent that our hero finds impossible to understand.

All in all, this is good fun. The special effects are nicely done, with some big sequences being visually impressive without feeling overly busy, the score feels like a nice balance between movie music and something in line with the games, and there is one of the best fan-service cameos I have seen in a while. I could happily rewatch this, and I hope we get the sequel that is so obviously set up in the post-credits sequence.

7/10

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