Showing posts with label jessica mcnamee. Show all posts
Showing posts with label jessica mcnamee. Show all posts

Friday, 19 June 2026

Mortal Kombat II (2026)

You know the cry. You know the other famous phrases. You know the characters. If you watched the previous Mortal Kombat film, the latest in a number of attempts to satisfy fans of the franchise, then you'll also know that the casting and action choreography seem to have greatly improved since the 1990s movies.

Simon McQuoid returns to the director's chair for this sequel, and the marketing would have you believe that this is essentially a Johnny Cage movie. While Cage (played here by Karl Urban) certainly features in a number of the highlights, this is actually a sneaky way to present a film that focuses on the likes of Kitana (Adeline Rudolph) and Sonya Blade (Jessica McNamee). Writer Jeremy Slater has fun using the tournament as a framework for changing loyalties, but never forgets to leave room for some fights and dollops of gore.

I think I owe Mortal Kombat II another viewing, but it's hard for me to see my opinion changing much, even if I start to look around for other little pleasures within each scene. It's a fun time . . . WHEN it's aiming to be a fun time, but there are too many scenes that either show characters having to once again be convinced of the very existence of Mortal Kombat or having them wrestling with their own insecurities. It's just my personal preference, but Mortal Kombat should always have characters absolutely convinced of their own abilities and morality, whether right or wrong. I know, I know, you cannot just literally translate everything from a videogame directly to a movie, but I just don't need to spend too much time watching deadly warriors hum and ha about whether or not they're on the right side of history.

The fights are good though, and that's really what it's all about. I just wish there had been one or two more of them in the 116-minute runtime. I also wish that those involved had been a bit more inventive. There are so many characters available from this property, many with enjoyably quirky fighting moves, but McQuoid and Slater decide to ignore so many of them. Admittedly, they will have been thinking of ways in which to offer variety and energy in any more sequels, if they're greenlit, but I just kept wanting to see more favourites that would pop into my mind as I reached into my memory banks to consider the many hours I spent playing the first game on my SEGA Master System.

Urban, despite being a bit too old to totally convince in his role, brings his usual humour and charisma to Johnny Cage. He's a smartass, but also has enough skills to stand him in good stead for one or two fights. Both Rudolph and McNamee do better though, with both feeling like a more natural fit for their characters. Lawson also makes a welcome return, playing Kano, but it's a shame that he's onscreen for such a relatively short amount of time. Martyn Ford is believably deadly as Shao Kahn, Tati Gabrielle makes a strong impression in the role of Jade, and you get the welcome return of Joe Taslim and Hiroyuki Sanada, as well as Mehcad Brooks, and the less welcome return of Ludi Lin (no fault of his, just the fault of his character, Liu Kang, not being very exciting). Fans may not like the way Baraka is used, but actor CJ Bloomfield does a great job under that makeup job.

There's a chance that my expectations were too high here, especially when I thought we were getting a Johnny Cage movie, and that's why I need to give it another go. But being prepared for a bit less of a Cage-centric experience won't stop me from being slightly disappointed by the other potential treats missing from this. There's enough here to put it on a par with the film that preceded it, but I had hoped that this would be a lot more adventurous and fun after all of the groundwork laid last time around.

7/10

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Wednesday, 25 January 2023

Prime Time: Mortal Kombat (2021)

I may have said this before, but I have always been a Mortal Kombat guy. I like Tekken, I was always frustrated when playing against people who knew more than me on any incarnation of Street Fighter, but Mortal Kombat was MY fighting videogame. It had the special moves, had plenty of blood and gore, and had great characters. And, against all odds, it was turned into one of the better movie adaptations.

A lot of people were excited when they heard that it was being rebooted in film form (or whatever phrase fits best for this incarnation), but I wasn’t too bothered. I already had a fun Mortal Kombat movie. The second one wasn’t great, but I also had some animated adventures, and the game series has endured throughout the past few decades in a way that I think may have surprised many.

A feature debut from director Simon McQuoid, as well as a debut for writer Greg Russo (although his co-writer, Dave Callaham, has plenty of credits under his belt), Mortal Kombat is a slice of action that feels very much like a film placed in the hands of a very capable stunt team, and that’s no bad thing. In fact, I wish there had been time made for even more fight sequences. Why let plot get in the way of a good Mortal Kombat movie?

Speaking of the plot. It’s time for the big battle that will decide the fate of Earth, of course. Some people who have been chosen to fight are unaware of the full situation, despite being marked with the symbol that tags them as a participant in the tournament, and Cole Young (Lewis Tan) only starts to become aware of his fate when he and his family are threatened by Sub-Zero (Joe Taslim). Coke encounters Jax (Mehcad Brooks), who sends him to connect with Sonya Blade (Jessica McNamee). Sonya might be able to help, but she also has her hands full with Kano (Josh Lawson), a man she is keeping on a short leash while using him to get to the tournament. Other familiar faces who appear here are Liu Kang (Ludi Lin), Kung Lao (Max Huang), Lord Raiden (Tadanobu Asano), and Shang Tsung (Chin Han). You also get screentime for Goro, Reptile, Nitara, Mileena, Kabal, and quite a few other moral fighters, and Hiroyuki Sanada gets to portray the legend we all loved to play . . . Scorpion.

This is a perfectly enjoyable film, with some decent fights that occasionally include a decent bit of blood and nastiness. I just don’t know why so many people raved about it though. It’s slightly overlong (clocking in at 110 minutes), some of the editing could have been improved to give the fights more fluidity, and to showcase the talented physical performers, and, as so many others have mentioned, it is a Mortal Kombat movie without the actual Mortal Kombat tournament at the heart of it. That is the aim, yes, but Shang Tsung wants to break the rules, which means being able to fight in a variety of locations that aren’t within the standard tournament environments. On the one hand, I can understand why this choice was made. On the other hand, Mortal Kombat should feel like Mortal Kombat. This doesn’t. It feels like what it is - a way to use the characters and fight moves in a rather standard action movie storyline.

Technically competent throughout, and the score does well enough, overall, to make you forget just how much you are missing the bombastic theme song from the first movie, there’s nothing particularly wrong here. The cast fit their roles well, and I believe every one of them could beat me up in a matter of seconds, and the special effects enhancing their capabilities are spot on. It just doesn’t have quite the right tone and narrative thrust to feel like the definitive Mortal Kombat movie. Maybe they will do even better with the next outing.

I will revisit this, it’s got enough good action and is entertaining throughout, but I will undoubtedly revisit the 1995 movie more. It is less polished, but just a bit more fun. And, despite inputting a code to get the maximum amount of blood ‘n’ guts, playing Mortal Kombat was always fun. 

7/10

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Sunday, 7 March 2021

Netflix And Chill: Black Water: Abyss (2020)

There's a difference between trying to generally avoid reviews about a movie you're going to watch and being completely ignorant of the majority opinion. I like to try and stick with the former, which is why I sometimes know when my own opinion of a movie is likely to be contrary to the opinion of so many others. But it's all subjective, so we should all be able to agree or disagree on various art subjects and still get along, right? Well, unless we're talking about Home Alone 4: Taking Back The House or The Amityville Haunting, both of which rank among the worst movies I have ever seen.

Let me start with a reminder that I didn't really like Black Water, a killer croc movie that decided to use the "based on a true story" line to make up for the majority of it being a bit dull. Lots of people liked it more than I did, and I would already direct you to my first paragraph at this point. Re-read that paragraph before you continue, please. It's only going to become more obvious why I started with those words.

Black Water: Abyss gives us the premise of five friends who decide to explore a cave system, and who then get stuck when some rocks fall and trap them. It's dark, there may be no way out, and the water is rising. And there's a big hungry crocodile somewhere in the water. Part killer croc film and part The Descent, this is a much more satisfying, and simplistically entertaining, movie than its predecessor.

Andrew Traucki returns to the directing duties, flying solo this time around, and the script is by John Ridley and Sarah Smith. Everyone involved knows exactly what kind of movie they want to create, and there are plenty of familiar beats, including a third act that has a preposterous way of placing any survivors back in danger. I know this may have some people hating me, but sometimes there's comfort in the familiar, especially when compared to a film that promised so much and delivered very little. And that's why I was pleasantly surprised by this sequel.

The cast are a selection of decent disposable faces, with identities and relationships becoming a lot clearer in the second half, while everyone tries to avoid the crocodile, plan attempted escapes, and take moments to consider one or two big revelations. Jessica McNamee and Amali Golden are Jennifer and Yolanda, the female leads, and they get some decent moments together. Luke Mitchell is Eric, Benjamin Hoetjes is Viktor, and Anthony J. Sharpe is Cash. Hoetjes is the one character injured early on, which means he has to sit around and wince in pain for most of his screentime, but both Mitchell and Sharpe get involved with some impressively tense moments.

It's maybe about 5-10 minutes too long, and certainly could have done without the irritating final sequence that feels like one contrivance too far, but Black Water: Abyss is pretty perfect fare for those wanting a simple and entertaining creature feature. It's not bringing anything new to the table, but it does everything it sets out to do well enough. I wouldn't rush to revisit it, but I'm glad I checked it out.

6/10

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